Ludexv2026.11.11-ba1dcbe26 bere!Official rulebook ↗

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Gameplay

Gameplay for 6 bere! / 6 nimmt!.

Overview

6 bere!, also known as 6 nimmt! and Take 5, is a simultaneous card-selection game for 2–10 players. Use the 104 number cards for the base game. Each has a unique number, 1–104; the bullheads show its penalty value, not its placement value.

Setup

Shuffle all 104 number cards and deal ten to each player. Reveal four more as the first cards of four separate rows. Set unused cards aside until the next round. Everyone keeps their hand secret. Prepare paper and a pencil for scores.

With nine players, ten cards remain unused; with ten, none remain. The setup checklist offers counts up to eight; these same rules cover nine and ten.

A turn

Everyone secretly selects any one card from their hand and places it face down. Reveal all selections together. Resolve the lowest number first, then the next lowest, continuing until every revealed card has been placed. Repeat this selection and reveal procedure every turn; there is no fixed seating order.

Placing cards

Compare your card only with the rightmost card of each row. Among row ends lower than your card, choose the closest number: equivalently, the largest row end below your card. Append your card there. You cannot choose a different row just because it is shorter or cheaper.

Full row

Five cards fill a row. If your card would be sixth, collect the five cards already there into your face-down bull pile. Your played card remains as the first card of the replacement row. The sixth card itself is not a penalty.

Low card

If your card is below every current row end, choose any one row and collect all its cards, even if it contains fewer than five. Put your low card down as its new first card. This is still a penalty: count the collected cards’ bullheads.

Your bull pile

Keep collected cards face down, separate from your hand. They are not playable again this round. Cards left in the shared rows are not awarded to anyone when the round ends.

Next round

After all ten turns, count your collected bullheads and record them. If the game has not ended, gather and reshuffle all 104 number cards, including unused cards and those still in the rows. Deal fresh hands and four new row starters. See scoring.

Rules

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