Ludexv2026.11.01-65114139TrajanOfficial rulebook ↗

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Cards & Components

Every Trajan component face with a picture and what it does: all 54 Trajan tiles with their colours, the forum, extra action, construction, demand, ship, bonus and quarter year tiles, the 12 commodities, the boards and pieces.

Board, tile and card pictures are scans of the printed components from the public Trajan Tabletop Simulator mod; the action circle examples, time track and pieces come from Ammonit’s English rulebook (2nd edition). Effects are in our own words; the rulebook wins. Commodity names are ours — the rulebook only shows pictures.

Boards

PictureDescription
The game boardGame board — provinces, military and worker camps, seaport, construction district, Arch of Trajan, forum, senate, time tracks and the victory points track (numbered tour). FAQ FAQ FAQ
A player matPlayer mat (4, one per colour) — the action circle with its six trays and Trajan slots I–VI, and spaces for your tiles (numbered tour). FAQ FAQ FAQ FAQ
The action circle in playAction circle — the rulebook’s example of sowing two markers clockwise (The action circle). Sow one marker into every tray passed, including empty ones; with more than six markers, continue for another lap. FAQ
The time track for 4 playersTime track — one per player count; one lap of the time marker is a round (Move the time marker). FAQ FAQ

Cards

Commodity cards

60 cards: 12 commodities, 5 of each. Draw, display and ship cards from your hand with the Seaport action; cards already in your display cannot be shipped. Bonus tiles score pairs of matching commodities in that display FAQ.

PictureDescription
Commodity card: GemsGems (5 cards). FAQ FAQ
Commodity card: FursFurs (5 cards).
Commodity card: PerfumePerfume (5 cards).
Commodity card: FishFish (5 cards).
Commodity card: CattleCattle (5 cards).
Commodity card: FruitFruit (5 cards).
Commodity card: MarbleMarble (5 cards).
Commodity card: JewelleryJewellery (5 cards).
Commodity card: ScrollsScrolls (5 cards).
Commodity card: Oil lampsOil lamps (5 cards).
Commodity card: WineWine (5 cards).
Commodity card: GrainGrain (5 cards).

Tiles

Trajan tiles

54 tiles, 9 in each of 6 stacks. The three chosen at setup must be different, but you may collect multiple tiles of a kind later. Each shows two marker colours: accomplish it only when your last sown marker lands in the adjacent tray and both colours are then present (Accomplish a Trajan tile) FAQ FAQ.

PictureDescription
Trajan tile backBack of every Trajan tile.

9 points

Score 9 Victory Point; no other effect.

PictureDescription
Trajan tile (9 points), yellow + whiteColours yellow + white.
Trajan tile (9 points), orange + whiteColours orange + white.
Trajan tile (9 points), 2 × pinkColours 2 × pink.
Trajan tile (9 points), blue + whiteColours blue + white.
Trajan tile (9 points), 2 × light greenColours 2 × light green.
Trajan tile (9 points), 2 × yellowColours 2 × yellow.
Trajan tile (9 points), 2 × orangeColours 2 × orange.
Trajan tile (9 points), 2 × whiteColours 2 × white.
Trajan tile (9 points), 2 × blueColours 2 × blue.

Commodity cards

Score 3 Victory Point and draw the top 2 cards of the face-down pile (no discard).

PictureDescription
Trajan tile (Commodity cards), 2 × orangeColours 2 × orange. FAQ
Trajan tile (Commodity cards), white + blueColours white + blue.
Trajan tile (Commodity cards), 2 × yellowColours 2 × yellow.
Trajan tile (Commodity cards), light green + pinkColours light green + pink.
Trajan tile (Commodity cards), orange + yellowColours orange + yellow.
Trajan tile (Commodity cards), 2 × blueColours 2 × blue.
Trajan tile (Commodity cards), blue + orangeColours blue + orange.
Trajan tile (Commodity cards), yellow + light greenColours yellow + light green.
Trajan tile (Commodity cards), pink + whiteColours pink + white.

Workers

Put small tokens from your mat into the worker camp: 2 Victory Point and 2 workers or 5 Victory Point and 1 worker.

PictureDescription
Trajan tile (Workers), 2 × orangeColours 2 × orange — 2 Victory Point, 2 workers. FAQ FAQ
Trajan tile (Workers), orange + yellowColours orange + yellow — 2 Victory Point, 2 workers.
Trajan tile (Workers), pink + orangeColours pink + orange — 5 Victory Point, 1 worker.
Trajan tile (Workers), blue + light greenColours blue + light green — 5 Victory Point, 1 worker.
Trajan tile (Workers), blue + yellowColours blue + yellow — 2 Victory Point, 2 workers.
Trajan tile (Workers), light green + orangeColours light green + orange — 5 Victory Point, 1 worker.
Trajan tile (Workers), 2 × yellowColours 2 × yellow — 2 Victory Point, 2 workers.
Trajan tile (Workers), yellow + orangeColours yellow + orange — 5 Victory Point, 1 worker.
Trajan tile (Workers), white + orangeColours white + orange — 5 Victory Point, 1 worker.

[+2] markers

Score 4 Victory Point and take a [+2] marker for one of your six extra action spaces.

PictureDescription
Trajan tile ([+2] markers), yellow + pinkColours yellow + pink.
Trajan tile ([+2] markers), white + pinkColours white + pink.
Trajan tile ([+2] markers), pink + whiteColours pink + white.
Trajan tile ([+2] markers), 2 × pinkColours 2 × pink.
Trajan tile ([+2] markers), 2 × whiteColours 2 × white.
Trajan tile ([+2] markers), orange + pinkColours orange + pink.
Trajan tile ([+2] markers), light green + whiteColours light green + white.
Trajan tile ([+2] markers), blue + pinkColours blue + pink.
Trajan tile ([+2] markers), light green + pinkColours light green + pink.

Legionnaires

Put small tokens from your mat into the military camp: 2 Victory Point and 2 legionnaires or 5 Victory Point and 1 legionnaire.

PictureDescription
Trajan tile (Legionnaires), white + yellowColours white + yellow — 2 Victory Point, 2 legionnaires. FAQ FAQ
Trajan tile (Legionnaires), 2 × blueColours 2 × blue — 5 Victory Point, 1 legionnaire.
Trajan tile (Legionnaires), white + blueColours white + blue — 5 Victory Point, 1 legionnaire.
Trajan tile (Legionnaires), light green + blueColours light green + blue — 5 Victory Point, 1 legionnaire.
Trajan tile (Legionnaires), pink + yellowColours pink + yellow — 2 Victory Point, 2 legionnaires.
Trajan tile (Legionnaires), pink + blueColours pink + blue — 5 Victory Point, 1 legionnaire.
Trajan tile (Legionnaires), light green + yellowColours light green + yellow — 2 Victory Point, 2 legionnaires.
Trajan tile (Legionnaires), yellow + blueColours yellow + blue — 5 Victory Point, 1 legionnaire.
Trajan tile (Legionnaires), orange + blueColours orange + blue — 2 Victory Point, 2 legionnaires.

Demands

Score 1 Victory Point and keep the tile on your mat for good: each quarter it meets one demand of its kind.

PictureDescription
Trajan tile (Demands), white + light greenColours white + light green — Religion Religion.
Trajan tile (Demands), orange + light greenColours orange + light green — Bread Bread.
Trajan tile (Demands), 2 × light greenColours 2 × light green — Games Games.
Trajan tile (Demands), 2 × pinkColours 2 × pink — Bread Bread.
Trajan tile (Demands), yellow + light greenColours yellow + light green — Games Games.
Trajan tile (Demands), blue + orangeColours blue + orange — Religion Religion.
Trajan tile (Demands), 2 × light greenColours 2 × light green — Bread Bread.
Trajan tile (Demands), pink + light greenColours pink + light green — Games Games.
Trajan tile (Demands), 2 × whiteColours 2 × white — Religion Religion.

Forum tiles

70 tiles with one shared back, taken with the Forum action or by a military leader in a province. The rulebook does not give how many of each. Senate votes combine track position and tile votes; ties go to the marker further along the track, then higher in its stack. Both Consul roles are awarded even when players have zero votes, and Senate tiles in provinces stay there between quarters.

PictureDescription
Forum tile backBack of every forum tile.
Forum demand tile: breadBread Bread — meets one bread demand; spent when used. FAQ FAQ
Forum demand tile: gamesGames Games — meets one games demand; spent when used.
Forum demand tile: religionReligion Religion — meets one religion demand; spent when used.
Senate tile, 2 votesSenate tile, 2 votes — added to your senate votes this quarter; removed at the quarter’s end (senate). FAQ FAQ FAQ FAQ
Senate tile, 3 votesSenate tile, 3 votes. FAQ FAQ
Senate tile, 4 votesSenate tile, 4 votes. FAQ
Senate tile, 5 votesSenate tile, 5 votes. FAQ
Commodity wild cardCommodity wild card — stands for any commodity card once, then leaves the game; if unused, it can count for a bonus tile at the end. FAQ
Demand wild cardDemand wild card — meets any one demand; spent when used. FAQ
Construction wild cardConstruction wild card — counts as any construction tile to complete a set at the end.
Extra action wild cardExtra action wild card — counts as any extra action tile, then leaves the game.

Extra action tiles

12 tiles, 2 per action. After your action, discard one with the same icon to repeat it; a matching [+2] marker makes you do it twice. You may spend at most one per turn, including one gained during a Forum action; unused tiles stay on your mat across quarters (Extra action tiles) FAQ FAQ FAQ FAQ.

PictureDescription
Extra action tile backBack of every extra action tile.
Extra action tile: SeaportSeaport action Seaport (2 tiles). FAQ FAQ FAQ
Extra action tile: ForumForum action Forum (2 tiles). FAQ
Extra action tile: MilitaryMilitary action Military (2 tiles).
Extra action tile: TrajanTrajan action Trajan (2 tiles).
Extra action tile: SenateSenate action Senate (2 tiles).
Extra action tile: ConstructionConstruction action Construction (2 tiles). FAQ

Construction tiles

20 tiles, 4 of each of 5 types, worth 2 to 5 Victory Point when taken. Your first tile of each type also gives the bonus action shown on your mat; at the end 3 of a type score 10, 4 score 20 (Construction action). Sites already occupied by a worker remain usable: placing there earns no tile, but lets you continue building from that spot FAQ.

PictureDescription
Construction tile: Stairs, 2 pointsStairs, 2 Victory Point — your first stairs tile also gives a Forum action Forum action. FAQ
Construction tile: Stairs, 3 pointsStairs, 3 Victory Point — your first stairs tile also gives a Forum action Forum action.
Construction tile: Stairs, 4 pointsStairs, 4 Victory Point — your first stairs tile also gives a Forum action Forum action.
Construction tile: Stairs, 5 pointsStairs, 5 Victory Point — your first stairs tile also gives a Forum action Forum action.
PictureDescription
Construction tile: Mosaic floor, 2 pointsMosaic floor, 2 Victory Point — your first mosaic floor tile also gives a Trajan action Trajan action.
Construction tile: Mosaic floor, 3 pointsMosaic floor, 3 Victory Point — your first mosaic floor tile also gives a Trajan action Trajan action.
Construction tile: Mosaic floor, 4 pointsMosaic floor, 4 Victory Point — your first mosaic floor tile also gives a Trajan action Trajan action.
Construction tile: Mosaic floor, 5 pointsMosaic floor, 5 Victory Point — your first mosaic floor tile also gives a Trajan action Trajan action.
PictureDescription
Construction tile: Window, 2 pointsWindow, 2 Victory Point — your first window tile also gives a Senate action Senate action.
Construction tile: Window, 3 pointsWindow, 3 Victory Point — your first window tile also gives a Senate action Senate action.
Construction tile: Window, 4 pointsWindow, 4 Victory Point — your first window tile also gives a Senate action Senate action.
Construction tile: Window, 5 pointsWindow, 5 Victory Point — your first window tile also gives a Senate action Senate action.
PictureDescription
Construction tile: Door, 2 pointsDoor, 2 Victory Point — your first door tile also gives a Military action Military action.
Construction tile: Door, 3 pointsDoor, 3 Victory Point — your first door tile also gives a Military action Military action.
Construction tile: Door, 4 pointsDoor, 4 Victory Point — your first door tile also gives a Military action Military action.
Construction tile: Door, 5 pointsDoor, 5 Victory Point — your first door tile also gives a Military action Military action.
PictureDescription
Construction tile: Fountain, 2 pointsFountain, 2 Victory Point — your first fountain tile also gives a Seaport action Seaport action.
Construction tile: Fountain, 3 pointsFountain, 3 Victory Point — your first fountain tile also gives a Seaport action Seaport action.
Construction tile: Fountain, 4 pointsFountain, 4 Victory Point — your first fountain tile also gives a Seaport action Seaport action.
Construction tile: Fountain, 5 pointsFountain, 5 Victory Point — your first fountain tile also gives a Seaport action Seaport action.

Demand tiles

15 tiles, 5 of each; 3 are removed unseen at setup. One is revealed at the end of each of the first three rounds of a quarter (demands). When a demand is due, a matching Trajan tile meets it before a forum tile; unmet demands can move your score below zero FAQ FAQ.

PictureDescription
Demand tile backBack of the demand tiles.
Demand tile: breadBread Bread. FAQ
Demand tile: gamesGames Games.
Demand tile: religionReligion Religion.

Ship tiles

3 double-sided tiles at the seaport: ship the shown set from your hand for the shown Victory Point, then flip a coloured ship to grey until the quarter ends (Ships). For “different pairs,” each pair is two matching cards, and the pairs must be different commodities FAQ.

PictureDescription
Ship for identical cards, coloured sideIdentical cards, coloured: 1 / 2 / 3 / 4 cards = 2 / 6 / 12 / 20.
Ship for identical cards, grey sideIdentical cards, grey: 0 / 1 / 7 / 15.
Ship for different cards, coloured sideDifferent cards, coloured: 1 / 2 / 3 / 4 cards = 2 / 4 / 6 / 8.
Ship for different cards, grey sideDifferent cards, grey: 0 / 1 / 3 / 5.
Ship for different pairs, coloured sideDifferent pairs, coloured: 1 / 2 / 3 pairs = 5 / 10 / 15. FAQ
Ship for different pairs, grey sideDifferent pairs, grey: 1 / 6 / 11.

Bonus tiles

12 double-sided tiles: yellow side for the consul (and the starting tile), grey side for the vice consul. Demand sides score once if you have at least one matching forum tile, not once per tile; a leftover demand wild tile may stand in. Pair bonus tiles count matching cards in your display, while a used commodity wild leaves the game before final scoring (Bonus tiles) FAQ FAQ.

PictureDescription
Bonus tile Cattle and grain, yellow sideCattle and grain, yellow — 3 Victory Point per cattle and per grain card in your display.
Bonus tile Cattle and grain, grey sideCattle and grain, grey — 2 per cattle and per grain card.
Bonus tile Fruit and oil lamps, yellow sideFruit and oil lamps, yellow — 3 Victory Point per fruit and per oil lamp card in your display.
Bonus tile Fruit and oil lamps, grey sideFruit and oil lamps, grey — 2 per fruit and per oil lamp card.
Bonus tile Scrolls and perfume, yellow sideScrolls and perfume, yellow — 3 Victory Point per scroll and per perfume card in your display.
Bonus tile Scrolls and perfume, grey sideScrolls and perfume, grey — 2 per scroll and per perfume card.
Bonus tile Jewellery and gems, yellow sideJewellery and gems, yellow — 3 Victory Point per jewellery and per gems card in your display.
Bonus tile Jewellery and gems, grey sideJewellery and gems, grey — 2 per jewellery and per gems card.
Bonus tile Marble and furs, yellow sideMarble and furs, yellow — 3 Victory Point per marble and per fur card in your display.
Bonus tile Marble and furs, grey sideMarble and furs, grey — 2 per marble and per fur card.
Bonus tile Wine and fish, yellow sideWine and fish, yellow — 3 Victory Point per wine and per fish card in your display.
Bonus tile Wine and fish, grey sideWine and fish, grey — 2 per wine and per fish card.
Bonus tile Bread, yellow sideBread, yellow — 9 Victory Point, once, for owning at least one bread forum tile. FAQ
Bonus tile Bread, grey sideBread, grey — 6, once.
Bonus tile Games, yellow sideGames, yellow — 9 Victory Point, once, for owning at least one games forum tile. FAQ
Bonus tile Games, grey sideGames, grey — 6, once.
Bonus tile Religion, yellow sideReligion, yellow — 9 Victory Point, once, for owning at least one religion forum tile. FAQ
Bonus tile Religion, grey sideReligion, grey — 6, once.
Bonus tile Workers, yellow sideWorkers, yellow — 1 Victory Point per worker of yours in the construction district.
Bonus tile Workers, grey sideWorkers, grey — ½ per worker, total rounded up.
Bonus tile Legionnaires, yellow sideLegionnaires, yellow — 2 Victory Point per legionnaire of yours in a province.
Bonus tile Legionnaires, grey sideLegionnaires, grey — 1 per legionnaire.
Bonus tile Bonus tiles, yellow sideBonus tiles, yellow — 3 Victory Point per yellow bonus tile you own (this one included). FAQ
Bonus tile Bonus tiles, grey sideBonus tiles, grey — 2 per yellow bonus tile.

Quarter year tiles

4 tiles; remove the top one at the end of each quarter — after the fourth, the game ends. The time marker continues from its current space between rounds and quarters; the round ends when it reaches or passes its start, so players may get different turn counts FAQ FAQ.

PictureDescription
Quarter year tile IQuarter I.
Quarter year tile IIQuarter II.
Quarter year tile IIIQuarter III.
Quarter year tile IVQuarter IV.

Tokens & pieces

PictureDescription
[+2] marker[+2] marker (24) — from a Trajan tile; an extra action tile on that space repeats the action twice (extra actions). FAQ
Action markersAction markers — 12 per player, 2 of each of six colours, sown round the action circle. FAQ
Small player tokensSmall tokens — 15 per player: legionnaires in the military camp, workers in the worker camp.
Military leaders and discsMilitary leader (1 per player) and discs (2 per player: victory points and senate). FAQ FAQ FAQ FAQ
Arch of TrajanArch of Trajan (1 per player) — marks the slot for your next Trajan tile.
Time markerTime marker — moved round the time track by every turn. FAQ FAQ

Icons

The symbols used across this guide, as printed on the components.

PictureDescription
Seaport action iconSeaport action Seaport action
Forum action iconForum action Forum action
Military action iconMilitary action Military action
Trajan action iconTrajan action Trajan action
Senate action iconSenate action Senate action
Construction action iconConstruction action Construction action
Bread iconBread Bread
Games iconGames Games
Religion iconReligion Religion
Victory Points iconVictory Point Victory Points
Rules

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