Ludexv2026.11.01-65114139Ex LibrisOfficial rulebook ↗

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Teach the Game

Build a magical book collection that earns the town’s highest library score.

How you win

“Every shelf tells a story; yours must impress the Mayor’s inspector.” Collect book cards, build a connected bookshelf in alphabetic order, and balance the categories that the town rewards. The player with the highest score after the final inspection wins.

The boards

A sample bookshelf made from book cards

Each player has a library tile with three home spaces and room to grow a shelf up to three rows high. The center table holds scoring references and a growing set of village location tiles.

A round

  1. Reveal temporary locations until there is one for each player, then deal any cards specified by those locations.
  2. In turn order, place one assistant at a time on an open location space or one of your home spaces. Resolve instant effects as soon as you arrive.
  3. Once everyone has placed all assistants, resolve locations in number order. Apply delayed effects, discard cards left there and take assistants back.
  4. Move the lowest numbered temporary location into the permanent row. It stays for the rest of the game.

How the game ends

When someone shelves the player-count threshold shown on the setup summary, play one final round. Then inspect the libraries: cards must follow alphabetic and within-letter order, and misplaced cards are flipped. Score the category awards, penalties, variety, focus and stable shelf rectangles.

Ways to score

SourceScore
Largest stable rectangular group touching the bottom row1 point per card, for a rectangle at least 2 wide and 2 tall
Prominent Works15 / 9 / 4 points for first / second / third in the selected category; ties share the tied awards
Banned Books−1 per book in the selected category
Categorical Variety3 × your smallest count among the five non-banned categories
Library Focus2 × books in your secret category
Alphabetical errorsFlip the out-of-order card; its books stop scoring, though it still counts for shelf stability

What each resource is for

PieceUse
Book cardsAdd books to your shelf, trade at locations, and fuel some location effects.
AssistantsVisit village locations or take a home action to draw or shelve.
Location tilesOffer actions; new ones join the permanent row over time.
Category cardsSet the public bonus and penalty categories, plus your hidden focus.

Teaching tips

Rules

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