Ludexv2026.11.11-ba1dcbe213 Days: The Cuban Missile Crisis, 1962Official rulebook ↗

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Agendas and World Opinion

Agendas and World Opinion for 13 Days: The Cuban Missile Crisis, 1962.

World opinion bonuses

After setting aside the aftermath cards, resolve the three world-opinion arenas in this order. Only a player with a strict influence majority may use that arena’s effect; a tie gives no effect.

ArenaDominant player’s bonus
TelevisionMay raise or lower one of their DEFCON markers by one step.
United NationsTake the Personal Letter. If already holding it, nothing changes.
AlliancesDraw the top strategy card. Put it face down in the aftermath pile or discard it face up.

These bonuses happen before revealing agendas, so United Nations can change who scores the Personal Letter agenda and Television can affect DEFCON scoring and safety.

Resolving agendas

Reveal both selected cards and recover the flags. If a DEFCON agenda is revealed, raise every marker currently in DEFCON 2 in the specified column by one step. Then resolve both agenda awards simultaneously. A player may score the opponent’s agenda, and ties in dominance score nothing.

Arena agendas

Only the six military and political arenas have arena agendas. The player with more influence scores the difference in cube counts plus the arena’s printed bonus. The linked Cuba/Atlantic bonuses depend on dominance in the other linked arenas.

ArenaBonus beyond the influence difference
Turkey0
Italy1
Berlin1
Political Cuba1 per other linked arena dominated: Atlantic and military Cuba
Military Cuba1 per other linked arena dominated: Atlantic and political Cuba
Atlantic1 per other linked arena dominated: the two Cuba arenas

DEFCON agendas

There are two agenda cards for each of the three DEFCON columns. After its escalation effect, the player whose marker is higher scores the difference in steps between the markers plus 1 prestige. If the markers are level, neither player scores. Being farther up the track can earn prestige but also risks nuclear war.

The Personal Letter agenda

The player holding the Personal Letter scores 2 prestige. Its flag is placed at United Nations during agenda selection, but the agenda scores possession of the letter rather than influence in that arena.

Simultaneous prestige

Calculate both agenda awards before moving prestige. Opposing awards cancel; apply the net change to the track, which cannot go farther than 5 points toward either faction. Discard the resolved agenda cards face up.

Rules

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