Expansions & Collection
Every Warfighter Modern Daytime pack, Mixed Era pack and the Footlocker, with what this guide covers for each.
Modern Daytime collection
Warfighter’s numbered Modern line includes several different systems. This guide’s main collection is Modern Daytime, plus the Modern Daytime cards from Mixed Era packs and historical Footlocker content.
Coverage: these pages identify every currently listed Modern Daytime gameplay pack through M75 and the historical Footlocker. Card-by-card details for most packs are to be added. The Cards & Components reference lists what is covered.
Find your pack
| Pack | Name | Focus |
|---|---|---|
| M01 | Reloading | Additional weapons, equipment, locations and hostiles. |
| M02 | Stealth | Stealth tactics and suppressed weapons. |
| M03 | Support | Drones, sniper and mortar support. |
| M05 | Speedball | Additional weapon and equipment options. |
| M06 | UK | British player, non-player and squad soldiers, and weapons. |
| M07 | Russian Federation | Russian soldiers and weapons; the shop body incorrectly says UK weapons. |
| M08 | Eastern European Adversaries | Eastern European missions, objectives, locations and hostiles. |
| M14 | Israel 1 | Israeli soldiers, gear, skills and Action cards. |
| M15 | Israel 2 | Additional Israeli soldiers, gear, skills and Action cards. |
| M16 | German | German soldiers, gear, skills and Action cards. |
| M17 | North Korea Adversaries | North Korean hostiles and their mission environment. |
| M18 | Combo Soldiers | US, UK and German soldiers with new nation skills. |
| M19 | Elite Drug War Adversaries | Drug-war enemies plus Mexican soldiers and equipment. |
| M22 | US Airborne | US Airborne soldiers and their equipment and skills. |
| M24 | Chinese Adversaries | Chinese hostiles and their mission environment. |
| M27 | Polish Soldiers | Polish soldiers and supporting gear, skills and Action cards. |
| M28 | Australian Soldiers | Australian soldiers and supporting gear, skills and Action cards. |
| M30 | Canada 1 | Canadian soldiers and supporting gear, skills and Action cards. |
| M31 | Canada 2 | Additional Canadian soldiers and supporting gear, skills and Action cards. |
| M32 | African Warlords 1 | African Warlord hostiles and their mission environment. |
| M33 | African Warlords 2 | Additional African Warlord hostiles and their mission environment. |
| M37 | K9 & Handler Double Deck | K9s and their handlers. |
| M49 | Fallujah | Fallujah urban battle pack. |
| M50 | Kandahar | Kandahar battle pack, Afghan soldiers and battle-specific opposition. |
| M51 | France | French soldiers and equipment. |
| M52 | Italy | Italian soldiers and equipment. |
| M53 | South Korea | South Korean soldiers and equipment. |
| M54 | Blackhawk Down Double Deck | Blackhawk Down battle pack. |
| M55 | Daytime or Shadow War Medals | Medal cards and stickers; reward requirements and bonuses live on individual cards. |
| M58 | Female Soldiers | Female soldiers and skills across modern nations. |
| M59 | Hostage Rescue Skyscraper | FBI hostage-rescue battle pack set in a skyscraper. |
| M60 | Jungle Elite Legendary Hostiles | Elite and Legendary Jungle opposition. |
| M61 | Middle East Insurgent Elite Legendary Hostiles | Elite and Legendary Middle East Insurgent opposition. |
| M62 | Middle East Military Elite Legendary Hostiles | Elite and Legendary Middle East Military opposition. |
| M65 | Barras | Operation Barras / British SAS hostage-rescue battle pack. |
| M66 | Norway and Denmark | Norwegian and Danish soldiers and equipment. |
| M67 | COP Keating | COP Keating / Kamdesh defensive battle pack. |
| M68 | Sweden and Finland | Swedish and Finnish soldiers and equipment. |
| M69 | USMC | US Marine Corps soldiers and equipment. |
| M70 | Biohazard | Alternate-reality undead outbreak battle pack. |
| M71 | Belgium and Netherlands | Belgian and Dutch soldiers and equipment. |
| M72 | Battle of Nasiriyah | Nasiriyah battle pack. |
| M73 | Spain and Portugal | Spanish and Portuguese soldiers and equipment. |
| M74 | Missions and Objectives | Additional missions, objectives and Modifiers for Jungle and Middle East. |
| M75 | Winter | Winter terrain, opposition and gear; description incorrectly calls it number 64. |
| M09 | Footlocker | Historical storage/content upgrade; its legacy night system is replaced by Shadow War. |
| Mixed1 | Mixed Era 1 — Soldier & Action Double Deck | Modern Daytime Afghan, US and UK soldiers, Afghan/UK weapons, and era-specific Action cards. |
| Mixed2 | Mixed Era 2 — Gear and Skills | Modern Daytime equipment, weapons, skills and Coordinated Shot cards. |
| Mixed3 | Mixed Era 3 — Sitrep and Skills | Modern Daytime Sitrep and Skill cards. |
| Mixed4 | Mixed Era 4 — Skills and Gear | Multi-system Skill and Gear pack with a Modern Daylight contribution. | | Mixed5 | Mixed Era 5 — Critical Hit Deck | Optional narrative combat module; card rules not yet supplied. | | Book2 | Scenario Book 2 | Scenarios for Modern, Shadow War and PMC. |
Choose the matching system
The publisher says Warfighter expansions are broadly compatible, while recommending cards that fit the core game’s era and Action deck. Shared compatibility does not erase the differences between daytime, Shadow War and PMC.
- Shadow War uses a night-operation system with Noise, Insertion and Extraction. Its numbered packs are M20, M21, M23, M26, M29, M36, M38–41, M43, M57 and M63. M55 Medals supports both daytime and Shadow War; M35 is dividers and M42 is the historical Spooky Crate.
- PMC is a standalone company/campaign system, historically M25. Its numbered expansions are M44–48, M56 and M64.
- WWII, Vietnam, Fantasy and Chtorr are separate core lines. Identical expansion numbers in those lines name different products.
Accessories and replacement cards
M04 dice and M34 Daytime Card Dividers organize or decorate play; they do not add an enemy roster. Footlocker is different: it combined historical upgrade content with storage.
The Modern Upgrade Kit replaces cards from editions 1–3; the publisher says edition 4 does not need it. The 2023 Upgrade Kit also replaces cards across multiple core lines. Compare replacement identifiers before counting these as additions: an updated face is not automatically a new card design.